Add entityclass::nocollisionat()

This function will disable a block instead of removing it entirely,
mimicking the previous `active` system of 2.2.
This commit is contained in:
Misa
2020-10-09 15:35:50 -07:00
committed by Ethan Lee
parent b3b1a0696b
commit d8cee4866e
2 changed files with 17 additions and 0 deletions

View File

@@ -79,6 +79,8 @@ public:
void removeblockat(int x, int y);
void nocollisionat(int x, int y);
void removetrigger(int t);
void copylinecross(int t);