Interpolate credits position

So that it's as smooth as possible, especially when holding down ACTION
to make it go really fast.
This commit is contained in:
Misa
2020-04-30 10:56:27 -07:00
committed by Ethan Lee
parent b3f7c174ea
commit e1fdfb7cdb
4 changed files with 57 additions and 53 deletions

View File

@@ -174,6 +174,7 @@ void Game::init(void)
activity_g = 0;
activity_b = 0;
creditposition = 0;
oldcreditposition = 0;
bestgamedeaths = -1;
fullScreenEffect_badSignal = false;