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Clean up unnecessary exports and add static keywords
This patch cleans up unnecessary exports from header files (there were only a few), as well as adds the static keyword to all symbols that aren't exported and are specific to a file. This helps the linker out in not doing any unnecessary work, speeding it up and avoiding silent symbol conflicts (otherwise two symbols with the same name (and type/signature in C++) would quietly resolve as okay by the linker).
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@@ -6,7 +6,7 @@
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#include <sstream>
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/* Used by UtilityClass::GCString to generate a button list */
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const char *GCChar(SDL_GameControllerButton button)
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static const char *GCChar(SDL_GameControllerButton button)
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{
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if (button == SDL_CONTROLLER_BUTTON_A)
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{
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