Clean up unnecessary exports and add static keywords

This patch cleans up unnecessary exports from header files (there were
only a few), as well as adds the static keyword to all symbols that
aren't exported and are specific to a file. This helps the linker out in
not doing any unnecessary work, speeding it up and avoiding silent
symbol conflicts (otherwise two symbols with the same name (and
type/signature in C++) would quietly resolve as okay by the linker).
This commit is contained in:
Misa
2021-01-10 09:14:37 -08:00
committed by Ethan Lee
parent fdee4007f7
commit e9c62ea9a3
13 changed files with 58 additions and 71 deletions

View File

@@ -6,7 +6,7 @@
#include <sstream>
/* Used by UtilityClass::GCString to generate a button list */
const char *GCChar(SDL_GameControllerButton button)
static const char *GCChar(SDL_GameControllerButton button)
{
if (button == SDL_CONTROLLER_BUTTON_A)
{