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Remove unneeded play()s in intermission menu
For some reason these were here, but they don't do anything, because the music here should be playing Presenting VVVVVV already.
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@@ -1972,13 +1972,11 @@ static void menuactionpress(void)
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{
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case 0:
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music.playef(11);
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music.play(6);
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game.createmenu(Menu::playint1);
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map.nexttowercolour();
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break;
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case 1:
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music.playef(11);
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music.play(6);
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game.createmenu(Menu::playint2);
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map.nexttowercolour();
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break;
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