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Update SDL version to 2.0.22
2.0.22 just released 40 minutes ago. This also updates the `Dockerfile` to use the URL from the GitHub releases page, instead of SDL's servers. I've also pushed a new Docker container to `ghcr.io/infoteddy/vvvvvv-build`.
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@@ -6,7 +6,7 @@ VVVVVV's official desktop versions are built with the following environments:
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- macOS: Xcode CLT, currently targeting 10.9 SDK
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- GNU/Linux: CentOS 7
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The engine depends solely on [SDL2](https://libsdl.org/) 2.0.20+. All other dependencies
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The engine depends solely on [SDL2](https://libsdl.org/) 2.0.22+. All other dependencies
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are statically linked into the engine. The development libraries for Windows can
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be downloaded from SDL's website, Linux developers can find the dev libraries from their
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respective repositories, and macOS developers should compile and install from source.
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@@ -23,7 +23,7 @@ To generate the projects on Windows:
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# Put your SDL2 folders somewhere nice!
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mkdir flibitBuild
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cd flibitBuild
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cmake -A Win32 -G "Visual Studio 10 2010" .. -DSDL2_INCLUDE_DIRS="C:\SDL2-2.0.20\include" -DSDL2_LIBRARIES="C:\SDL2-2.0.20\lib\x86\SDL2;C:\SDL2-2.0.20\lib\x86\SDL2main"
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cmake -A Win32 -G "Visual Studio 10 2010" .. -DSDL2_INCLUDE_DIRS="C:\SDL2-2.0.22\include" -DSDL2_LIBRARIES="C:\SDL2-2.0.22\lib\x86\SDL2;C:\SDL2-2.0.22\lib\x86\SDL2main"
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```
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Note that on some systems, the `SDL2_LIBRARIES` list on Windows may need
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