Clean up outdated strings

These strings had been replaced over time and the original versions
marked ***OUTDATED*** to allow for the original wordings to be reused
by the translators who had only translated the original ones.
(See lang/README-programmers.txt.)

Now, these strings have all been updated in every language, so it's
time to clean them up!
This commit is contained in:
Dav999
2024-01-20 00:44:52 +01:00
committed by Misa Elizabeth Kai
parent 403136df46
commit ebd4fa8ad8
44 changed files with 22 additions and 597 deletions

View File

@@ -76,10 +76,9 @@
<cutscene id="bigopenworldskip" explanation="">
<dialogue speaker="purple" english="I&apos;ll be right here if you need any help!" translation="Byda tukej, kej bydzie Ci trza pōmocy!"/>
</cutscene>
<cutscene id="talkpurple_intro" explanation="***ENTER is OUTDATED***">
<cutscene id="talkpurple_intro" explanation="">
<dialogue speaker="player" english="I&apos;m feeling a bit overwhelmed, Doctor." translation="Czuja sie kapka markotny, Dochtor Violet."/>
<dialogue speaker="player" english="Where do I begin?" translation="Kaj mōm napocznōńć?"/>
<dialogue speaker="purple" english="Remember that you can press ENTER to check where you are on the map!" translation="Spamiytej, co idzi naciś ENTER coby wybadać kaj żeś je na mapie!"/>
<dialogue speaker="purple" english="Remember that you can press {b_map} to check where you are on the map!" translation="Spamiytej, co idzi naciś {b_map} coby wybadać kaj żeś je na mapie!" buttons="1"/>
<dialogue speaker="purple" english="Look for areas where the rest of the crew might be..." translation="Posznupej za placami, na kerych poradzi być reszta ekipy!"/>
<dialogue speaker="purple" english="If you get lost, you can get back to the ship from any teleporter." translation="Kej sie stracisz, poradzisz przijś nazŏd na szif z leda kerego teleportu."/>