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Add graphics wrapping functions
This will wrap text on-the-fly, since I will be introducing text that needs to be wrapped whose length we can't know in advance. (Or we can, but, that'd be stupid.) I took the algorithm from Dav999's localization branch, but it's not like it's a complicated algorithm in the first place. Plus I think it actually handles words that get too long to fit on a single line better than his localization branch. The only difference is that I removed all the STL, and made it more memory efficient (unlike his localization branch, it does not copy the entire string to make a version with newline separator characters).
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@@ -136,6 +136,12 @@ public:
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void PrintAlpha(int _x, int _y, std::string _s, int r, int g, int b, int a, bool cen = false);
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bool next_wrap(size_t* start, size_t* len, const char* str, int maxwidth);
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bool next_wrap_s(char buffer[], size_t buffer_size, size_t* start, const char* str, int maxwidth);
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void PrintWrap(int x, int y, const char* str, int r, int g, int b, bool cen, int linespacing, int maxwidth);
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void PrintOffAlpha(int _x, int _y, std::string _s, int r, int g, int b, int a, bool cen = false);
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void bprint(int x, int y, std::string t, int r, int g, int b, bool cen = false);
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