Remove duplicate using-MMMMMM variable from Game

game.usingmmmmmm was a duplicate of music.usingmmmmmm, and has been
removed.
This commit is contained in:
Misa
2020-11-12 16:48:39 -08:00
committed by Ethan Lee
parent 40b7ddda05
commit ee44f81d4c
4 changed files with 2 additions and 15 deletions

View File

@@ -276,8 +276,6 @@ int main(int argc, char *argv[])
if (game.skipfakeload)
game.gamestate = TITLEMODE;
if(game.usingmmmmmm==0) music.usingmmmmmm=false;
if(game.usingmmmmmm==1) music.usingmmmmmm=true;
if (game.slowdown == 0) game.slowdown = 30;
switch(game.slowdown){