Remove clamp in favor of SDL_clamp

For the same reasons as I removed VVV_min/max in favor of SDL_min/max in
aa7b63fa5f, I'm doing the same thing here.
This commit is contained in:
Misa
2021-12-22 16:55:07 -08:00
committed by Ethan Lee
parent e40f54f06b
commit ef03c2a54a
5 changed files with 8 additions and 13 deletions

View File

@@ -2306,8 +2306,8 @@ void editorinput(void)
break;
}
ed.levx = clamp(help.Int(coord_x) - 1, 0, cl.mapwidth - 1);
ed.levy = clamp(help.Int(coord_y) - 1, 0, cl.mapheight - 1);
ed.levx = SDL_clamp(help.Int(coord_x) - 1, 0, cl.mapwidth - 1);
ed.levy = SDL_clamp(help.Int(coord_y) - 1, 0, cl.mapheight - 1);
graphics.backgrounddrawn = false;
break;
}