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Hide level path by default
You will now need to go through another confirm menu in order to print your level path. The confirm menu warns you may leak sensitive information if you are streaming. Screenshots: https://i.imgur.com/0Dc9jsZ.png https://i.imgur.com/UhDgXqj.png https://i.imgur.com/Z0ftQnH.png Fixes #853.
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@@ -5947,10 +5947,20 @@ void Game::createmenu( enum Menu::MenuName t, bool samemenu/*= false*/ )
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option("level editor");
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#endif
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option("open level folder", FILESYSTEM_openDirectoryEnabled());
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option("show level folder path");
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option("back to menu");
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menuyoff = -40;
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maxspacing = 15;
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break;
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case Menu::confirmshowlevelspath:
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option("no, don't show me");
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option("yes, reveal the path");
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menuyoff = -10;
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break;
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case Menu::showlevelspath:
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option("return to levels");
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menuyoff = 60;
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break;
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case Menu::levellist:
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if(cl.ListOfMetaData.size()==0)
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{
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