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28
mobile_version/src/edlevelclass.as
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28
mobile_version/src/edlevelclass.as
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package {
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import flash.display.*;
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import flash.geom.*;
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import flash.events.*;
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import flash.net.*;
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public class edlevelclass{
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public function edlevelclass():void {
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clear();
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}
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public function clear():void {
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tileset = 0; tilecol = 0;
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roomname = "";
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warpdir = 0;
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platx1 = 0; platy1 = 0; platx2 = 320; platy2 = 240; platv = 4;
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enemyx1 = 0; enemyy1 = 0; enemyx2 = 320; enemyy2 = 240; enemytype = 0;
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directmode = 0;
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}
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public var tileset:int, tilecol:int;
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public var roomname:String;
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public var warpdir:int;
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public var platx1:int, platy1:int, platx2:int, platy2:int, platv:int;
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public var enemyx1:int, enemyy1:int, enemyx2:int, enemyy2:int, enemytype:int;
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public var directmode:int;
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}
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};
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