Move tempstring off of Graphics, Game, and UtilityClass

Unlike, say, the scriptclass i/j/k stuff, these tempstrings are only
purely visual, and there's no known glitches to manipulate them anyway.
Thus I think it's safe to make this cleanup.
This commit is contained in:
Misa
2020-04-02 15:05:41 -07:00
committed by Ethan Lee
parent ff449a2c3a
commit f7ff076074
7 changed files with 51 additions and 50 deletions

View File

@@ -132,7 +132,7 @@ std::string UtilityClass::twodigits( int t )
std::string UtilityClass::timestring( int t )
{
//given a time t in frames, return a time in seconds
tempstring = "";
std::string tempstring = "";
temp = (t - (t % 30)) / 30;
if (temp < 60) //less than one minute
{