Move tempstring off of Graphics, Game, and UtilityClass

Unlike, say, the scriptclass i/j/k stuff, these tempstrings are only
purely visual, and there's no known glitches to manipulate them anyway.
Thus I think it's safe to make this cleanup.
This commit is contained in:
Misa
2020-04-02 15:05:41 -07:00
committed by Ethan Lee
parent ff449a2c3a
commit f7ff076074
7 changed files with 51 additions and 50 deletions

View File

@@ -39,7 +39,6 @@ public:
int globaltemp;
int temp;
int temp2;
std::string tempstring;
std::vector<int> splitseconds;
};