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Port to FAudio
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committed by
Misa Elizabeth Kai
parent
a8feba029f
commit
f877eb3b56
@@ -6,8 +6,7 @@ VVVVVV's official desktop versions are built with the following environments:
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- macOS: Xcode CLT, currently targeting 10.9 SDK
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- GNU/Linux: CentOS 7
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The engine depends solely on [SDL2](https://libsdl.org/) 2.0.20+ and
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[SDL2_mixer](https://www.libsdl.org/projects/SDL_mixer/). All other dependencies
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The engine depends solely on [SDL2](https://libsdl.org/) 2.0.20+. All other dependencies
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are statically linked into the engine. The development libraries for Windows can
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be downloaded from their respective websites, Linux developers can find the dev
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libraries from their respective repositories, and macOS developers should
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@@ -22,14 +21,14 @@ current implementation has been tested with Steamworks SDK v1.46.
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To generate the projects on Windows:
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```
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# Put your SDL2/SDL2_mixer folders somewhere nice!
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# Put your SDL2 folders somewhere nice!
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mkdir flibitBuild
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cd flibitBuild
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cmake -A Win32 -G "Visual Studio 10 2010" .. -DSDL2_INCLUDE_DIRS="C:\SDL2-2.0.20\include;C:\SDL2_mixer-2.0.4\include" -DSDL2_LIBRARIES="C:\SDL2-2.0.20\lib\x86\SDL2;C:\SDL2-2.0.20\lib\x86\SDL2main;C:\SDL2_mixer-2.0.4\lib\x86\SDL2_mixer"
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cmake -A Win32 -G "Visual Studio 10 2010" .. -DSDL2_INCLUDE_DIRS="C:\SDL2-2.0.20\include" -DSDL2_LIBRARIES="C:\SDL2-2.0.20\lib\x86\SDL2;C:\SDL2-2.0.20\lib\x86\SDL2main"
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```
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Note that on some systems, the `SDL2_LIBRARIES` list on Windows may need
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SDL2/SDL2main/SDL2_mixer to have `.lib` at the end of them. The reason for this
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SDL2/SDL2main to have `.lib` at the end of them. The reason for this
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inconsistency is unknown.
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Also note that if you're using a Visual Studio later than 2010, you will need to
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