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Move setcol part of drawhuetile() to separate function
In order to make sure colors don't update more than 1000/34 frames per second, I'll have to move the color-setting part of this function somewhere else.
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@@ -32,7 +32,8 @@ public:
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void Makebfont();
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void drawhuetile(int x, int y, int t, int c);
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void drawhuetile(int x, int y, int t);
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void huetilesetcol(int t);
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void drawgravityline(int t);
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