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https://github.com/TerryCavanagh/VVVVVV.git
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5 Commits
33f275a62e
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2.3.1
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f1ae40a7c5 | ||
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d501a6245f | ||
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9cfbd1ae51 | ||
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96812f8046 |
8
desktop_version/fixupMac.sh
Executable file
8
desktop_version/fixupMac.sh
Executable file
@@ -0,0 +1,8 @@
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#!/bin/bash
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# flibit has this solely for convenience when cleaning up Mac binaries.
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install_name_tool -change /usr/local/lib/libSDL2-2.0.0.dylib @rpath/libSDL2-2.0.0.dylib VVVVVV
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install_name_tool -change /usr/local/lib/libSDL2_mixer-2.0.0.dylib @rpath/libSDL2_mixer-2.0.0.dylib VVVVVV
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strip -S VVVVVV
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otool -L VVVVVV
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@@ -6874,7 +6874,7 @@ void Game::returntoingame(void)
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gamestate = MAPMODE;
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gamestate = MAPMODE;
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DEFER_CALLBACK(setflipmode);
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DEFER_CALLBACK(setflipmode);
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DEFER_CALLBACK(setfademode);
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DEFER_CALLBACK(setfademode);
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if (!map.custommode && !graphics.flipmode)
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if (!map.custommode && !graphics.setflipmode)
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{
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{
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obj.flags[73] = true;
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obj.flags[73] = true;
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}
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}
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@@ -56,7 +56,7 @@ static NetworkBackend backends[NUM_BACKENDS];
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int NETWORK_init(void)
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int NETWORK_init(void)
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{
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{
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int32_t any = 0;
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int32_t i, any = 0;
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#define ASSIGN_BACKEND(name, index) \
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#define ASSIGN_BACKEND(name, index) \
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backends[index].Init = name##_init; \
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backends[index].Init = name##_init; \
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backends[index].Shutdown = name##_shutdown; \
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backends[index].Shutdown = name##_shutdown; \
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@@ -72,7 +72,6 @@ int NETWORK_init(void)
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#endif
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#endif
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#undef ASSIGN_BACKEND
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#undef ASSIGN_BACKEND
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#if NUM_BACKENDS > 0
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#if NUM_BACKENDS > 0
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int32_t i;
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for (i = 0; i < NUM_BACKENDS; i += 1)
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for (i = 0; i < NUM_BACKENDS; i += 1)
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{
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{
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backends[i].IsInit = backends[i].Init();
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backends[i].IsInit = backends[i].Init();
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@@ -159,7 +159,7 @@ static void menurender(void)
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#ifdef INTERIM_COMMIT
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#ifdef INTERIM_COMMIT
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graphics.Print( 310 - (SDL_arraysize(INTERIM_COMMIT) - 1) * 8, 220, INTERIM_COMMIT, tr/2, tg/2, tb/2);
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graphics.Print( 310 - (SDL_arraysize(INTERIM_COMMIT) - 1) * 8, 220, INTERIM_COMMIT, tr/2, tg/2, tb/2);
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#endif
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#endif
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graphics.Print( 310 - (4*8), 230, "v2.3", tr/2, tg/2, tb/2);
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graphics.Print( 310 - (6*8), 230, "v2.3.1", tr/2, tg/2, tb/2);
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if(music.mmmmmm){
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if(music.mmmmmm){
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graphics.Print( 10, 230, "[MMMMMM Mod Installed]", tr/2, tg/2, tb/2);
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graphics.Print( 10, 230, "[MMMMMM Mod Installed]", tr/2, tg/2, tb/2);
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@@ -24,7 +24,7 @@ ScreenSettings::ScreenSettings(void)
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windowWidth = 320;
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windowWidth = 320;
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windowHeight = 240;
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windowHeight = 240;
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fullscreen = false;
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fullscreen = false;
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useVsync = false;
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useVsync = true; // Now that uncapped is the default...
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stretch = 0;
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stretch = 0;
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linearFilter = false;
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linearFilter = false;
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badSignal = false;
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badSignal = false;
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