Files
VVVVVV/desktop_version/src/Music.h
Misa 34395435f0 Remove unused function musicclass::loopmusic()
Maybe back in the Flash days, you had to loop music manually instead of
having SDL_mixer handle it? Or something?
2020-04-03 19:19:45 -04:00

59 lines
937 B
C++

#ifndef MUSIC_H
#define MUSIC_H
#include "SoundSystem.h"
#include <vector>
#define musicroom(rx, ry) ((rx) + ((ry) * 20))
class musicclass
{
public:
void init();
void play(int t);
void stopmusic();
void haltdasmusik();
void silencedasmusik();
void fadeMusicVolumeIn(int ms);
void fadeout();
void processmusicfadein();
void processmusic();
void niceplay(int t);
void changemusicarea(int x, int y);
int currentsong, musicfade, musicfadein;
int resumesong;
void playef(int t);
std::vector<SoundTrack> soundTracks;
std::vector<MusicTrack> musicTracks;
SoundSystem soundSystem;
bool safeToProcessMusic;
int nicechange;
int nicefade;
bool m_doFadeInVol;
int FadeVolAmountPerFrame;
int musicVolume;
float volume;
bool custompd;
int fadeoutqueuesong; // -1 if no song queued
bool dontquickfade;
// MMMMMM mod settings
bool mmmmmm;
bool usingmmmmmm;
};
extern musicclass music;
#endif /* MUSIC_H */