mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2026-01-29 09:28:15 +03:00
This argument forces the textbox position, meaning it won't be moved to be inside of the bounds of the screen (nor have the 10 pixel padding on each side.)
139 lines
3.2 KiB
C++
139 lines
3.2 KiB
C++
#ifndef SCRIPT_H
|
|
#define SCRIPT_H
|
|
|
|
#include <map>
|
|
#include <SDL.h>
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
#include "Textbox.h"
|
|
|
|
#define filllines(lines) commands.insert(commands.end(), lines, lines + SDL_arraysize(lines))
|
|
|
|
#ifdef SCRIPT_DEFINITION
|
|
#define TEXT_COLOUR(a) textbox_colours[a]
|
|
#else
|
|
#define TEXT_COLOUR(a) script.textbox_colours[a]
|
|
#endif
|
|
|
|
struct Script
|
|
{
|
|
std::string name;
|
|
std::vector<std::string> contents;
|
|
};
|
|
|
|
#define NUM_SCRIPT_ARGS 40
|
|
|
|
enum StartMode
|
|
{
|
|
Start_MAINGAME,
|
|
Start_MAINGAME_TELESAVE,
|
|
Start_MAINGAME_QUICKSAVE,
|
|
Start_TIMETRIAL_SPACESTATION1,
|
|
Start_TIMETRIAL_LABORATORY,
|
|
Start_TIMETRIAL_TOWER,
|
|
Start_TIMETRIAL_SPACESTATION2,
|
|
Start_TIMETRIAL_WARPZONE,
|
|
Start_TIMETRIAL_FINALLEVEL,
|
|
Start_NODEATHMODE_WITHCUTSCENES,
|
|
Start_NODEATHMODE_NOCUTSCENES,
|
|
Start_SECRETLAB,
|
|
Start_INTERMISSION1_VITELLARY,
|
|
Start_INTERMISSION1_VERMILION,
|
|
Start_INTERMISSION1_VERDIGRIS,
|
|
Start_INTERMISSION1_VICTORIA,
|
|
Start_INTERMISSION2_VITELLARY,
|
|
Start_INTERMISSION2_VERMILION,
|
|
Start_INTERMISSION2_VERDIGRIS,
|
|
Start_INTERMISSION2_VICTORIA,
|
|
Start_EDITOR,
|
|
Start_EDITORPLAYTESTING,
|
|
Start_CUSTOM,
|
|
Start_CUSTOM_QUICKSAVE,
|
|
Start_QUIT,
|
|
Start_CUTSCENETEST,
|
|
|
|
Start_FIRST_NODEATHMODE = Start_NODEATHMODE_WITHCUTSCENES,
|
|
Start_LAST_NODEATHMODE = Start_NODEATHMODE_NOCUTSCENES,
|
|
Start_FIRST_INTERMISSION1 = Start_INTERMISSION1_VITELLARY,
|
|
Start_LAST_INTERMISSION1 = Start_INTERMISSION1_VICTORIA,
|
|
Start_FIRST_INTERMISSION2 = Start_INTERMISSION2_VITELLARY,
|
|
Start_LAST_INTERMISSION2 = Start_INTERMISSION2_VICTORIA,
|
|
|
|
Start_FIRST_TIMETRIAL = Start_TIMETRIAL_SPACESTATION1
|
|
};
|
|
|
|
class scriptclass
|
|
{
|
|
public:
|
|
|
|
|
|
scriptclass(void);
|
|
|
|
bool load(const std::string& name);
|
|
void loadother(const char* t);
|
|
bool loadcustom(const std::string& t);
|
|
void loadalts(const std::string& processed, const std::string& raw);
|
|
|
|
void add_test_line(const std::string& speaker, const std::string& english, char textcase, bool textbuttons);
|
|
void loadtest(const std::string& name);
|
|
|
|
void inline add(const std::string& t)
|
|
{
|
|
commands.push_back(t);
|
|
}
|
|
|
|
void add_default_colours(void);
|
|
|
|
void clearcustom(void);
|
|
|
|
void tokenize(const std::string& t);
|
|
|
|
void run(void);
|
|
|
|
void startgamemode(enum StartMode mode);
|
|
|
|
void teleport(void);
|
|
|
|
void hardreset(void);
|
|
|
|
//Script contents
|
|
std::vector<std::string> commands;
|
|
std::string words[NUM_SCRIPT_ARGS];
|
|
std::vector<std::string> txt;
|
|
std::string scriptname;
|
|
int position;
|
|
int looppoint, loopcount;
|
|
|
|
int scriptdelay;
|
|
bool running;
|
|
|
|
// Textbox stuff
|
|
std::map<std::string, SDL_Color> textbox_colours;
|
|
int textx;
|
|
int texty;
|
|
TextboxCrewmatePosition textcrewmateposition;
|
|
TextboxOriginalContext textoriginalcontext;
|
|
int r,g,b;
|
|
bool textflipme;
|
|
char textcase;
|
|
bool textbuttons;
|
|
bool textlarge;
|
|
int textboxtimer;
|
|
std::vector<TextboxSprite> textbox_sprites;
|
|
TextboxImage textbox_image;
|
|
bool textbox_forcepos;
|
|
|
|
//Misc
|
|
int i, j, k;
|
|
|
|
//Custom level stuff
|
|
std::vector<Script> customscripts;
|
|
};
|
|
|
|
#ifndef SCRIPT_DEFINITION
|
|
extern scriptclass script;
|
|
#endif
|
|
|
|
#endif /* SCRIPT_H */
|