Files
VVVVVV/desktop_version/src
Misa 65f84b15f4 Fix deltaframe tower BG flicker when exiting menu in H/V warp room
To fix this annoying flicker (which, btw, took me WAY too long to do), I
had to introduce yet another kludge variable to signal that the
horizontal/vertical warp background should be re-initialized on the
pause screen.

I think I could technically keep the 'graphics.backgrounddrawn = false;'
in maplogic() and remove the 'graphics.backgrounddrawn = false;' in
Game::returntopausemenu(), but I'm keeping that other one around because
it doesn't hurt and just as a general precaution and safety measure.
2020-06-23 15:23:57 -04:00
..
2020-06-14 22:44:34 -04:00
2020-06-15 07:37:05 -04:00
2020-06-21 20:25:22 -04:00
2020-06-19 09:05:48 -04:00
2020-01-08 10:37:50 -05:00
2020-06-23 15:23:57 -04:00
2020-06-07 22:40:03 -04:00
2020-06-07 22:40:03 -04:00
2020-04-03 10:40:50 -04:00
2020-05-29 10:21:25 -04:00
2020-01-08 10:37:50 -05:00
2020-06-07 22:40:03 -04:00
2020-06-23 15:23:57 -04:00
2020-04-26 19:07:40 -04:00
2020-04-23 23:35:33 -04:00
2020-05-29 10:21:25 -04:00