Files
VVVVVV/desktop_version/src
Misa 9817e19150 Remove outdated comments from Map.cpp
Surprisingly not that many. It looks like at one point in development,
damage blocks were created for every single spike in the Tower, before
it was too laggy so they switched to directly checking collision with
the tile instead.
2020-04-03 10:40:50 -04:00
..
2020-01-11 08:53:32 -05:00
2020-01-08 10:37:50 -05:00
2020-01-08 10:37:50 -05:00
2020-01-08 10:37:50 -05:00
2020-01-08 10:37:50 -05:00
2020-01-08 10:37:50 -05:00
2020-01-08 10:37:50 -05:00
2020-01-08 10:37:50 -05:00
2020-04-03 10:40:50 -04:00
2020-04-03 10:40:50 -04:00
2020-04-03 10:40:50 -04:00
2020-04-03 10:40:50 -04:00
2020-04-03 10:40:50 -04:00
2020-04-03 10:40:50 -04:00
2020-01-08 10:37:50 -05:00
2020-01-13 11:27:16 -05:00
2020-01-08 10:37:50 -05:00
2020-01-13 23:31:14 -05:00
2020-01-08 10:37:50 -05:00
2020-04-03 10:40:50 -04:00
2020-02-08 23:54:20 -05:00
2020-01-08 10:37:50 -05:00