Initial commit: NES emulator with GTK4 desktop frontend
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Full NES emulation: CPU, PPU, APU, 47 mappers, iNES/NES 2.0 parsing.
GTK4 desktop client with HeaderBar, pixel-perfect Cairo rendering,
drag-and-drop ROM loading, and keyboard shortcuts.
187 tests covering core emulation, mappers, and runtime.
This commit is contained in:
2026-03-13 11:48:45 +03:00
commit bdf23de8db
143 changed files with 18501 additions and 0 deletions

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use crate::runtime::{NesRuntime, RuntimeError};
use super::clock::{FrameClock, NoopClock, PacingClock};
use super::config::HostConfig;
use super::executor::{FrameExecution, FrameExecutor};
use super::io::{AudioOutput, InputProvider, VideoOutput};
pub struct RuntimeHostLoop<C = PacingClock> {
runtime: NesRuntime,
executor: FrameExecutor,
clock: C,
}
impl RuntimeHostLoop<PacingClock> {
pub fn new(runtime: NesRuntime, sample_rate: u32) -> Self {
let executor = FrameExecutor::from_runtime(&runtime, sample_rate);
let clock = PacingClock::from_runtime(&runtime);
Self {
runtime,
executor,
clock,
}
}
pub fn with_config(
runtime: NesRuntime,
config: HostConfig,
) -> RuntimeHostLoop<Box<dyn FrameClock>> {
let executor = FrameExecutor::from_runtime(&runtime, config.sample_rate);
let clock: Box<dyn FrameClock> = if config.pacing {
Box::new(PacingClock::from_runtime(&runtime))
} else {
Box::new(NoopClock)
};
RuntimeHostLoop {
runtime,
executor,
clock,
}
}
}
impl<C> RuntimeHostLoop<C>
where
C: FrameClock,
{
pub fn with_clock(runtime: NesRuntime, sample_rate: u32, clock: C) -> Self {
let executor = FrameExecutor::from_runtime(&runtime, sample_rate);
Self {
runtime,
executor,
clock,
}
}
pub fn runtime(&self) -> &NesRuntime {
&self.runtime
}
pub fn runtime_mut(&mut self) -> &mut NesRuntime {
&mut self.runtime
}
pub fn into_runtime(self) -> NesRuntime {
self.runtime
}
pub fn executor(&self) -> &FrameExecutor {
&self.executor
}
pub fn executor_mut(&mut self) -> &mut FrameExecutor {
&mut self.executor
}
pub fn clock(&self) -> &C {
&self.clock
}
pub fn clock_mut(&mut self) -> &mut C {
&mut self.clock
}
pub fn run_frame<I, V, A>(
&mut self,
input: &mut I,
video: &mut V,
audio: &mut A,
) -> Result<FrameExecution, RuntimeError>
where
I: InputProvider,
V: VideoOutput,
A: AudioOutput,
{
let stats = self.run_frame_unpaced(input, video, audio)?;
self.clock.wait_next_frame();
Ok(stats)
}
pub fn run_frame_unpaced<I, V, A>(
&mut self,
input: &mut I,
video: &mut V,
audio: &mut A,
) -> Result<FrameExecution, RuntimeError>
where
I: InputProvider,
V: VideoOutput,
A: AudioOutput,
{
self.executor
.execute_frame(&mut self.runtime, input, video, audio)
}
pub fn run_frames<I, V, A>(
&mut self,
frames: usize,
input: &mut I,
video: &mut V,
audio: &mut A,
) -> Result<usize, RuntimeError>
where
I: InputProvider,
V: VideoOutput,
A: AudioOutput,
{
let mut total_samples = 0usize;
for _ in 0..frames {
total_samples =
total_samples.saturating_add(self.run_frame(input, video, audio)?.audio_samples);
}
Ok(total_samples)
}
pub fn run_frames_unpaced<I, V, A>(
&mut self,
frames: usize,
input: &mut I,
video: &mut V,
audio: &mut A,
) -> Result<usize, RuntimeError>
where
I: InputProvider,
V: VideoOutput,
A: AudioOutput,
{
let mut total_samples = 0usize;
for _ in 0..frames {
total_samples = total_samples
.saturating_add(self.run_frame_unpaced(input, video, audio)?.audio_samples);
}
Ok(total_samples)
}
}