Frontend, Peds & logic and overflow fixes
This commit is contained in:
@@ -363,7 +363,7 @@ public:
|
||||
|
||||
uint8 bShakeFist : 1; // test shake hand at look entity
|
||||
uint8 bNoCriticalHits : 1; // if set, limbs won't came off
|
||||
uint8 m_ped_flagI4 : 1; // we've been put to car by script? - related with cars
|
||||
uint8 m_ped_flagI4 : 1; // we've been put to car by script or without align phase? - related with cars
|
||||
uint8 bHasAlreadyBeenRecorded : 1;
|
||||
uint8 bFallenDown : 1;
|
||||
#ifdef VC_PED_PORTS
|
||||
@@ -499,8 +499,8 @@ public:
|
||||
uint32 m_soundStart;
|
||||
uint16 m_lastQueuedSound;
|
||||
uint16 m_queuedSound;
|
||||
CVector m_vecSeekPosEx; // used in objectives
|
||||
float m_distanceToCountSeekDoneEx; // used in objectives
|
||||
CVector m_vecSeekPosEx; // used for OBJECTIVE_GUARD_SPOT
|
||||
float m_distanceToCountSeekDoneEx; // used for OBJECTIVE_GUARD_SPOT
|
||||
|
||||
static void *operator new(size_t);
|
||||
static void *operator new(size_t, int);
|
||||
|
||||
Reference in New Issue
Block a user