Frontend, Peds & logic and overflow fixes

This commit is contained in:
eray orçunus
2019-11-09 18:17:54 +03:00
parent 0df15bb73d
commit 030f64daf1
15 changed files with 821 additions and 358 deletions

View File

@@ -363,7 +363,7 @@ public:
uint8 bShakeFist : 1; // test shake hand at look entity
uint8 bNoCriticalHits : 1; // if set, limbs won't came off
uint8 m_ped_flagI4 : 1; // we've been put to car by script? - related with cars
uint8 m_ped_flagI4 : 1; // we've been put to car by script or without align phase? - related with cars
uint8 bHasAlreadyBeenRecorded : 1;
uint8 bFallenDown : 1;
#ifdef VC_PED_PORTS
@@ -499,8 +499,8 @@ public:
uint32 m_soundStart;
uint16 m_lastQueuedSound;
uint16 m_queuedSound;
CVector m_vecSeekPosEx; // used in objectives
float m_distanceToCountSeekDoneEx; // used in objectives
CVector m_vecSeekPosEx; // used for OBJECTIVE_GUARD_SPOT
float m_distanceToCountSeekDoneEx; // used for OBJECTIVE_GUARD_SPOT
static void *operator new(size_t);
static void *operator new(size_t, int);