fixed key binding, head shots, freezes
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@@ -292,7 +292,7 @@ public:
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// keyboard
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inline bool GetCharJustDown(char c) { return !!(NewKeyState.VK_KEYS[c] && !OldKeyState.VK_KEYS[c]); }
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inline bool GetCharJustDown(int32 c) { return !!(NewKeyState.VK_KEYS[c] && !OldKeyState.VK_KEYS[c]); }
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inline bool GetFJustDown(int32 n) { return !!(NewKeyState.F[n] && !OldKeyState.F[n]); }
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inline bool GetEscapeJustDown() { return !!(NewKeyState.ESC && !OldKeyState.ESC); }
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inline bool GetInsertJustDown() { return !!(NewKeyState.INS && !OldKeyState.INS); }
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