Peds&fixes
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@@ -35,7 +35,7 @@ public:
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float m_volumeUnderWater;
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CVector m_impulsePoint;
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bool ProcessBuoyancy(CPhysical *phys, float buoyancy, CVector *impulse, CVector *point);
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bool ProcessBuoyancy(CPhysical *phys, float buoyancy, CVector *point, CVector *impulse);
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void PreCalcSetup(CPhysical *phys, float buoyancy);
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void SimpleCalcBuoyancy(void);
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float SimpleSumBuoyancyData(CVector &waterLevel, tWaterLevel waterPosition);
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