Fixed save game Load/Save failed assertion on Debug build
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@@ -319,7 +319,7 @@ _TWEEKCLASS(CTweakFloat, float);
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#undef _TWEEKCLASS
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#ifdef VALIDATE_SAVE_SIZE
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static int32 _bufBytesRead;
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extern int32 _bufBytesRead;
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#define INITSAVEBUF _bufBytesRead = 0;
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#define VALIDATESAVEBUF(b) assert(_bufBytesRead == b);
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#else
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