finished cullzones

This commit is contained in:
aap
2020-11-22 00:13:07 +01:00
parent 02c7f8381b
commit 07303c62d1
6 changed files with 1326 additions and 104 deletions

View File

@@ -2,11 +2,20 @@
class CEntity;
#ifdef FIX_BUGS
#define LOD_DISTANCE (300.0f*TheCamera.LODDistMultiplier)
#else
#define LOD_DISTANCE 300.0f
#endif
#define FADE_DISTANCE 20.0f
#define STREAM_DISTANCE 30.0f
extern bool gbShowPedRoadGroups;
extern bool gbShowCarRoadGroups;
extern bool gbShowCollisionPolys;
extern bool gbShowCollisionLines;
extern bool gbShowCullZoneDebugStuff;
extern bool gbDisableZoneCull; // not original
extern bool gbBigWhiteDebugLightSwitchedOn;
extern bool gbDontRenderBuildings;
@@ -18,6 +27,13 @@ extern bool gbDontRenderVehicles;
class CVehicle;
class CPtrList;
// unused
struct BlockedRange
{
float a, b; // unknown
BlockedRange *prev, *next;
};
class CRenderer
{
static int32 ms_nNoOfVisibleEntities;
@@ -28,6 +44,10 @@ class CRenderer
static CVector ms_vecCameraPosition;
static CVehicle *m_pFirstPersonVehicle;
// unused
static BlockedRange aBlockedRanges[16];
static BlockedRange *pFullBlockedRanges;
static BlockedRange *pEmptyBlockedRanges;
public:
static float ms_lodDistScale;
static bool m_loadingPriority;
@@ -46,6 +66,8 @@ public:
static void RenderFirstPersonVehicle(void);
static void RenderCollisionLines(void);
// unused
static void RenderBlockBuildingLines(void);
static int32 SetupEntityVisibility(CEntity *ent);
static int32 SetupBigBuildingVisibility(CEntity *ent);