Merge branch 'master' into miami
# Conflicts: # src/peds/Ped.cpp # src/peds/Ped.h
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@@ -570,7 +570,7 @@ public:
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CEntity *m_pCollidingEntity;
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uint8 m_stateUnused;
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uint32 m_timerUnused;
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CVector2D *m_wanderRangeBounds; // array with 2 CVector2D (actually unused CRange2D class) - unused
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class CRange2D *m_wanderRangeBounds;
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CWeapon m_weapons[TOTAL_WEAPON_SLOTS];
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eWeaponType m_storedWeapon;
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eWeaponType m_delayedWeapon;
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