implemented col line rendering
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@@ -5,11 +5,13 @@ class CEntity;
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extern bool gbShowPedRoadGroups;
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extern bool gbShowCarRoadGroups;
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extern bool gbShowCollisionPolys;
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extern bool gbShowCollisionLines;
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extern bool gbDontRenderBuildings;
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extern bool gbDontRenderBigBuildings;
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extern bool gbDontRenderPeds;
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extern bool gbDontRenderObjects;
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extern bool gbDontRenderVehicles;
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class CVehicle;
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class CPtrList;
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@@ -41,6 +43,8 @@ public:
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static void RenderOneNonRoad(CEntity *);
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static void RenderFirstPersonVehicle(void);
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static void RenderCollisionLines(void);
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static int32 SetupEntityVisibility(CEntity *ent);
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static int32 SetupBigBuildingVisibility(CEntity *ent);
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