Use original animation names from VCS

This commit is contained in:
Sergeanur
2021-01-26 19:35:40 +02:00
parent f27e1ec818
commit 0f623c2354
26 changed files with 1031 additions and 1007 deletions

View File

@@ -417,7 +417,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
pPed->FlagToDestroyWhenNextProcessed();
}
else {
pPed->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f);
pPed->SetDie(ANIM_STD_KO_FRONT, 4.0f, 0.0f);
}
return 0;
}