remake
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@@ -41,7 +41,7 @@ CSprite::CalcScreenCoors(const RwV3d &in, RwV3d *out, float *outw, float *outh,
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*outh = fovScale * recip * SCREEN_HEIGHT;
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#ifdef ASPECT_RATIO_SCALE
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if ( CMenuManager::m_PrefsSpriteScalingMode==SCL_AUTO )
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if ( CDraw::ms_bFixSprites )
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*outw = fovScale * recip * SCREEN_HEIGHT;
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#endif
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