script 1000-1154
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@@ -1,5 +1,7 @@
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#pragma once
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#include "rwplcore.h"
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class CSpecialFX
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{
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public:
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@@ -109,4 +111,13 @@ public:
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static void Init();
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static void Render();
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static void RegisterOne(CVector vecPos, const char *pText, uint8 bRed, uint8 bGreen, uint8 bBlue, float fSize, float fOpacity);
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};
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};
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class CSpecialParticleStuff
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{
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static uint32 BoatFromStart;
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public:
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static void CreateFoamAroundObject(CMatrix*, float, float, float, int32);
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static void StartBoatFoamAnimation();
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static void UpdateBoatFoamAnimation(CMatrix*);
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};
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