Merge branch 'miami' into lcs

# Conflicts:
#	src/control/CarCtrl.cpp
#	src/control/Script4.cpp
#	src/core/Frontend.cpp
This commit is contained in:
Sergeanur
2021-06-30 21:26:36 +03:00
51 changed files with 293 additions and 313 deletions
+1 -1
View File
@@ -493,7 +493,7 @@ CCoronas::RenderReflections(void)
if(spriteCoors.z < drawDist){
float fadeDistance = drawDist / 2.0f;
float distanceFade = spriteCoors.z < fadeDistance ? 1.0f : 1.0f - (spriteCoors.z - fadeDistance)/fadeDistance;
distanceFade = clamp(distanceFade, 0.0f, 1.0f);
distanceFade = Clamp(distanceFade, 0.0f, 1.0f);
float recipz = 1.0f/RwCameraGetNearClipPlane(Scene.camera);
float heightFade = (20.0f - aCoronas[i].heightAboveRoad)/20.0f;
int intensity = distanceFade*heightFade * 230.0 * CWeather::WetRoads;