more CCarCtrl
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@@ -64,25 +64,25 @@ public:
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uint32 m_nNextRouteNode;
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uint32 m_nPrevRouteNode;
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uint32 m_nTimeEnteredCurve;
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uint32 m_nCurveSpeedScale;
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uint32 m_nTimeToSpendOnCurrentCurve;
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uint32 m_nCurrentPathNodeInfo;
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uint32 m_nNextPathNodeInfo;
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uint32 m_nPreviousPathNodeInfo;
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uint32 m_nTimeToStartMission;
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uint32 m_nTimeSwitchedToRealPhysics;
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uint32 m_nAntiReverseTimer;
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int8 m_nPreviousDirection;
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int8 m_nCurrentDirection;
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int8 m_nNextDirection;
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int8 m_nPreviousLane;
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int8 m_nCurrentLane;
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int8 m_nNextLane;
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eCarDrivingStyle m_nDrivingStyle;
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eCarMission m_nCarMission;
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eCarTempAction m_nAnimationId;
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uint8 m_nAnimationTime;
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eCarTempAction m_nTempAction;
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uint32 m_nTimeTempAction;
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float m_fMaxTrafficSpeed;
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uint8 m_nCruiseSpeed;
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uint8 m_flag1 : 1;
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uint8 m_flag2 : 1;
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uint8 m_bSlowedDownBecauseOfPeds : 1;
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uint8 m_flag4 : 1;
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uint8 m_flag8 : 1;
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uint8 m_flag10 : 1;
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@@ -96,25 +96,27 @@ public:
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m_nNextRouteNode = m_nPrevRouteNode;
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m_nCurrentRouteNode = m_nNextRouteNode;
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m_nTimeEnteredCurve = 0;
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m_nCurveSpeedScale = 1000;
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m_nTimeToSpendOnCurrentCurve = 1000;
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m_nPreviousPathNodeInfo = 0;
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m_nNextPathNodeInfo = m_nPreviousPathNodeInfo;
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m_nCurrentPathNodeInfo = m_nNextPathNodeInfo;
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m_nNextDirection = 1;
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m_nCurrentDirection = m_nNextDirection;
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m_nPreviousLane = m_nCurrentLane = 0;
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m_nCurrentLane = m_nNextLane = 0;
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m_nDrivingStyle = DRIVINGSTYLE_STOP_FOR_CARS;
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m_nCarMission = MISSION_NONE;
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m_nAnimationId = TEMPACT_NONE;
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m_nTempAction = TEMPACT_NONE;
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m_nCruiseSpeed = 10;
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m_fMaxTrafficSpeed = 10.0f;
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m_flag2 = false;
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m_bSlowedDownBecauseOfPeds = false;
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m_flag1 = false;
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m_nPathFindNodesCount = 0;
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m_pTargetCar = 0;
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m_nTimeToStartMission = CTimer::GetTimeInMilliseconds();
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m_nTimeSwitchedToRealPhysics = m_nTimeToStartMission;
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m_nAntiReverseTimer = m_nTimeToStartMission;
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m_flag8 = false;
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}
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void ModifySpeed(float);
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};
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static_assert(sizeof(CAutoPilot) == 0x70, "CAutoPilot: error");
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