few changes for vehicle model info

This commit is contained in:
aap
2020-05-07 12:48:09 +02:00
parent aff89c6f5c
commit 152c7c452c
4 changed files with 50 additions and 75 deletions

View File

@@ -6,7 +6,6 @@ enum {
NUM_FIRST_MATERIALS = 26,
NUM_SECOND_MATERIALS = 26,
NUM_VEHICLE_COLOURS = 8,
NUM_VEHICLE_ENVMAPS = 1
};
enum {
@@ -72,7 +71,6 @@ public:
static int8 ms_compsToUse[2];
static int8 ms_compsUsed[2];
static RwTexture *ms_pEnvironmentMaps[NUM_VEHICLE_ENVMAPS];
static RwRGBA ms_vehicleColourTable[256];
static RwTexture *ms_colourTextureTable[256];
static RwObjectNameIdAssocation *ms_vehicleDescs[NUM_VEHICLE_TYPES];
@@ -114,8 +112,8 @@ public:
static void DeleteVehicleColourTextures(void);
static RpAtomic *SetEnvironmentMapCB(RpAtomic *atomic, void *data);
static RpMaterial *SetEnvironmentMapCB(RpMaterial *material, void *data);
static RpMaterial *HasSpecularMaterialCB(RpMaterial *material, void *data);
static RpMaterial *SetDefaultEnvironmentMapCB(RpMaterial *material, void *data);
static RpMaterial *GetMatFXEffectMaterialCB(RpMaterial *material, void *data);
void SetEnvironmentMap(void);
static void LoadEnvironmentMaps(void);
static void ShutdownEnvironmentMaps(void);