90% fixes, 10% skel refactoring
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@@ -1,6 +1,8 @@
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#ifndef PLATFORM_H
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#define PLATFORM_H
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// Functions that's different on glfw/win etc. but have same signature (but if a function only used in win.cpp you can keep in win.h)
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#include "rwcore.h"
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#include "skeleton.h"
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@@ -35,6 +37,8 @@ extern RwBool psInstallFileSystem(void);
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extern RwBool psNativeTextureSupport(void);
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extern void _InputTranslateShiftKeyUpDown(RsKeyCodes* rs);
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extern long _InputInitialiseMouse(); // returns HRESULT on Windows actually
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extern void _InputInitialiseJoys();
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extern void HandleExit();
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