Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults

This commit is contained in:
erorcun
2020-11-07 18:04:01 +03:00
parent 3b81eaa2d7
commit 163c12608f
8 changed files with 125 additions and 180 deletions

View File

@@ -203,20 +203,6 @@ static const char* FrontendFilenames[][2] =
{"fe_radio9", "" },
};
#ifdef CUTSCENE_BORDERS_SWITCH
bool CMenuManager::m_PrefsCutsceneBorders = true;
#endif
#ifdef MULTISAMPLING
int8 CMenuManager::m_nPrefsMSAALevel = 0;
int8 CMenuManager::m_nDisplayMSAALevel = 0;
#endif
#ifdef NO_ISLAND_LOADING
int8 CMenuManager::m_DisplayIslandLoading = ISLAND_LOADING_LOW;
int8 CMenuManager::m_PrefsIslandLoading = ISLAND_LOADING_LOW;
#endif
int32 CMenuManager::m_PrefsSfxVolume = 102;
int32 CMenuManager::m_PrefsMusicVolume = 102;
int32 CMenuManager::m_PrefsBrightness = 256;