Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity
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@@ -139,7 +139,7 @@ cAudioManager::DoPoliceRadioCrackle()
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m_sQueueSample.m_bReverbFlag = FALSE;
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m_sQueueSample.m_nOffset = 63;
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m_sQueueSample.m_nReleasingVolumeDivider = 3;
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m_sQueueSample.m_bRequireReflection = FALSE;
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SET_SOUND_REFLECTION(FALSE);
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AddSampleToRequestedQueue();
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}
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