miami shadows
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@@ -1546,7 +1546,7 @@ CBike::PreRender(void)
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}
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AddDamagedVehicleParticles();
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//TODO(MIAMI): StoreShadowForVehicle once we have it
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CShadows::StoreShadowForVehicle(this, VEH_SHD_TYPE_BIKE);
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CMatrix mat;
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CVector pos;
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