implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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11
src/Camera.h
11
src/Camera.h
@@ -49,8 +49,8 @@ struct CCam
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MODE_SPECIALFIXEDFORSYPHON,
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MODE_FIGHT,
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MODE_TOPDOWNPED,
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MODE_FIRSTPERSONPEDONPC_38,
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MODE_FIRSTPERSONPEDONPC_39,
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MODE_SNIPER_RUN_AROUND,
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MODE_ROCKET_RUN_AROUND,
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MODE_FIRSTPERSONPEDONPC_40,
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MODE_FIRSTPERSONPEDONPC_41,
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MODE_FIRSTPERSONPEDONPC_42,
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@@ -419,6 +419,13 @@ int m_iModeObbeCamIsInForCar;
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bool IsPointVisible(const CVector ¢er, const CMatrix *mat);
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bool IsSphereVisible(const CVector ¢er, float radius, const CMatrix *mat);
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bool IsBoxVisible(RwV3d *box, const CMatrix *mat);
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void Fade(float timeout, int16 direction);
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void ProcessFade(void);
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void ProcessMusicFade(void);
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void SetFadeColour(uint8 r, uint8 g, uint8 b);
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void DrawBordersForWideScreen(void);
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};
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static_assert(offsetof(CCamera, m_WideScreenOn) == 0x70, "CCamera: error");
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static_assert(offsetof(CCamera, WorldViewerBeingUsed) == 0x75, "CCamera: error");
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