CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names

This commit is contained in:
Fire-Head
2020-03-28 23:55:23 +03:00
parent c056871e07
commit 194ddc5f40
30 changed files with 596 additions and 132 deletions

View File

@@ -28,7 +28,7 @@ enum {
class CGangs
{
public:
static void Initialize(void);
static void Initialise(void);
static void SetGangVehicleModel(int16, int32);
static void SetGangWeapons(int16, int32, int32);
static void SetGangPedModelOverride(int16, int8);