model heli
This commit is contained in:
@@ -335,7 +335,7 @@ public:
|
||||
void ProcessLoopingScriptObject(uint8 sound); //
|
||||
void ProcessMissionAudio(); //
|
||||
void ProcessMissionAudioSlot(uint8 slot); //
|
||||
void ProcessModelHeliVehicle(cVehicleParams* params); //
|
||||
void ProcessModelHeliVehicle(cVehicleParams* params); // done
|
||||
void ProcessModelVehicle(cVehicleParams *params); // done
|
||||
void ProcessOneShotScriptObject(uint8 sound); //
|
||||
void ProcessPed(CPhysical *ped); // done
|
||||
@@ -353,7 +353,7 @@ public:
|
||||
#ifdef GTA_TRAIN
|
||||
bool ProcessTrainNoise(cVehicleParams *params);
|
||||
#endif
|
||||
void ProcessVehicle(CVehicle *vehicle); // done, but need add model functions
|
||||
void ProcessVehicle(CVehicle *vehicle); // done
|
||||
bool ProcessVehicleDoors(cVehicleParams *params); // done
|
||||
void ProcessVehicleEngine(cVehicleParams *params); // done
|
||||
void UpdateGasPedalAudio(CVehicle* veh, int vehType); // done
|
||||
|
||||
Reference in New Issue
Block a user