mips overdose
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249
src/core/Frontend_PS2.h
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249
src/core/Frontend_PS2.h
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#pragma once
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#include "Sprite2d.h"
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enum
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{
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PAGE_STATS,
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PAGE_LOAD,
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PAGE_BRIEFS,
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PAGE_CONTROLS,
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PAGE_AUDIO,
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PAGE_DISPLAY,
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PAGE_LANGUAGE,
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NUM_PAGES,
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PAGE_FIRST = PAGE_STATS,
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PAGE_LAST = PAGE_LANGUAGE,
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};
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enum
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{
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PAGESTATE_NORMAL = 0,
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PAGESTATE_HIGHLIGHTED,
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PAGESTATE_SELECTED
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};
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enum eFrontendSprites
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{
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FE2_MAINPANEL_UL,
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FE2_MAINPANEL_UR,
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FE2_MAINPANEL_DL,
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FE2_MAINPANEL_DR,
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FE2_MAINPANEL_DR2,
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FE2_TABACTIVE,
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FE_ICONBRIEF,
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FE_ICONSTATS,
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FE_ICONCONTROLS,
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FE_ICONSAVE,
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FE_ICONAUDIO,
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FE_ICONDISPLAY,
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FE_ICONLANGUAGE,
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FE_CONTROLLER,
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FE_CONTROLLERSH,
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FE_ARROWS1,
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FE_ARROWS2,
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FE_ARROWS3,
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FE_ARROWS4,
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FE_RADIO1,
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FE_RADIO2,
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FE_RADIO3,
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FE_RADIO4,
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FE_RADIO5,
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FE_RADIO6,
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FE_RADIO7,
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FE_RADIO8,
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FE_RADIO9,
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NUM_FE_SPRITES
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};
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class CSprite2d;
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class CVector2D;
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#ifdef GTA_PC
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enum eControlMethod
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{
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CONTROL_STANDARD = 0,
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CONTROL_CLASSIC,
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};
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#endif
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class CMenuManager
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{
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public:
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enum LANGUAGE
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{
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LANGUAGE_AMERICAN,
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LANGUAGE_FRENCH,
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LANGUAGE_GERMAN,
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LANGUAGE_ITALIAN,
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LANGUAGE_SPANISH,
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#ifdef MORE_LANGUAGES
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LANGUAGE_POLISH,
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LANGUAGE_RUSSIAN,
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LANGUAGE_JAPANESE,
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#endif
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};
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enum CONTRCONFIG
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{
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CONFIG_1 = 0,
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CONFIG_2,
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CONFIG_3,
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CONFIG_4,
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};
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enum
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{
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NUM_SPRIRES = 28,
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};
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enum
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{
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PAGESTATE_NORMAL = 0,
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PAGESTATE_HIGHLIGHTED = 1,
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PAGESTATE_SELELECTED = 2,
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};
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enum
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{
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SLIDE_TO_BOTTOM = 0,
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SLIDE_TO_RIGHT,
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SLIDE_TO_TOP,
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SLIDE_TO_LEFT,
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SLIDE_MAX
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};
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int32 m_currentPage;
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int32 m_newPage;
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int32 m_pageState;
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uint32 m_nPageLeftTimer;
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uint32 m_nPageRightTimer;
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uint32 m_nChangePageTimer;
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int field_18;
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uint8 m_fade;
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uint8 m_someAlpha;
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//char field_1E; // unused ?
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//char field_1F; // unused ?
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uint32 m_nStartPauseTimer;
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uint32 m_nEndPauseTimer;
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CVector2D m_position;
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uint8 m_nSlidingDir;
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//char field_31; // unused ?
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//char field_32; // unused ?
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//char field_33; // unused ?
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bool m_bInitialised;
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bool m_bWantToUpdateContent;
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bool m_bMenuActive;
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bool m_bWantToRestart;
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//char field_38; //unused ?
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bool m_bRenderGameInMenu;
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bool m_bSaveMenuActive;
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bool m_bInSaveZone;
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char field_3C;
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bool m_bTexturesLoaded;
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//char field_3E; //unused ?
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//char field_3F; //unused ?
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CSprite2d m_sprites[NUM_SPRIRES];
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static int32 m_PrefsSfxVolume;
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static int32 m_PrefsMusicVolume;
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static int32 m_PrefsBrightness;
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static bool m_PrefsShowTrails;
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static bool m_PrefsShowSubtitles;
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static bool m_PrefsAllowNastyGame;
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static int32 m_PrefsRadioStation;
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static int32 m_PrefsStereoMono;
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static int8 m_PrefsUseWideScreen;
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static int32 m_PrefsLanguage;
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static CONTRCONFIG m_PrefsControllerConfig;
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static bool m_PrefsUseVibration;
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#ifdef GTA_PC
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bool m_bQuitGameNoCD;
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int32 m_nMouseTempPosX;
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int32 m_nMouseTempPosY;
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int32 m_nPrefsVideoMode;
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int32 m_nDisplayVideoMode;
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int8 m_nPrefsAudio3DProviderIndex;
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static int32 OS_Language;
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static int8 m_PrefsVsync;
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static int8 m_PrefsVsyncDisp;
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static int8 m_PrefsFrameLimiter;
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static int8 m_PrefsSpeakers;
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static int32 m_ControlMethod;
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static int8 m_PrefsDMA;
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static float m_PrefsLOD;
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static char m_PrefsSkinFile[256];
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#ifndef MASTER
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static bool m_PrefsMarketing;
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static bool m_PrefsDisableTutorials;
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#endif // !MASTER
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#ifdef MENU_MAP
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static bool bMenuMapActive;
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static float fMapSize;
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static float fMapCenterY;
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static float fMapCenterX;
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#endif
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#ifdef IMPROVED_VIDEOMODE
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//int32 m_nPrefsWidth = 1280 ;//640;
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//int32 m_nPrefsHeight = 960;//480;
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//int32 m_nPrefsWidth = 1024;
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//int32 m_nPrefsHeight = 768;
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int32 m_nPrefsWidth = 640;
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int32 m_nPrefsHeight = 480;
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int32 m_nPrefsDepth = 32;
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int32 m_nPrefsWindowed = 1;
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int32 m_nPrefsSubsystem;
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int32 m_nSelectedScreenMode;
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#endif
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void WaitForUserCD() { }
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#endif
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bool GetIsMenuActive() {return !!m_bMenuActive;}
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CMenuManager(void);
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#ifdef FIX_BUGS
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~CMenuManager(void)
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{
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UnloadTextures();
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}
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#endif
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void LoadAllTextures(void);
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void UnloadTextures(void);
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void InitialiseMenusOnce(void);
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void InitialiseChangedLanguageSettings(void);
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void InitialiseMenuContents(void);
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void AnaliseMenuContents(void);
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void InitialiseMenuContentsAfterLoadingGame(void);
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void DrawFrontEnd(void);
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void DrawFrontEndNormal(void);
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void DrawFrontEndSaveZone(void);
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void DrawMemoryCardStartUpMenus(void);
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void Process(void);
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void WorkOutMenuState(uint8 bExit);
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void ProcessControllerInput(void);
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void ProcessDPadLeftJustDown(void);
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void ProcessDPadRightJustDown(void);
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void ProcessDPadUpJustDown(void);
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void ProcessDPadDownJustDown(void);
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void ProcessDPadTriangleJustDown(void);
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void ProcessDPadCrossJustDown(void);
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void DoHackingMenusAtPageBrowse(void);
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void SetSoundLevelsForMusicMenu(void);
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void FilterOutColorMarkersFromString(wchar *string, CRGBA &color);
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};
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extern CMenuManager FrontEndMenuManager;
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