Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL
This commit is contained in:
@@ -975,7 +975,6 @@ CPathFind::RemoveBadStartNode(CVector pos, CPathNode **nodes, int16 *n)
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef GTA_BRIDGE
|
||||
void
|
||||
CPathFind::SetLinksBridgeLights(float x1, float x2, float y1, float y2, bool enable)
|
||||
{
|
||||
@@ -987,7 +986,6 @@ CPathFind::SetLinksBridgeLights(float x1, float x2, float y1, float y2, bool ena
|
||||
m_carPathLinks[i].bBridgeLights = enable;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void
|
||||
CPathFind::SwitchOffNodeAndNeighbours(int32 nodeId, bool disable)
|
||||
|
||||
Reference in New Issue
Block a user