Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL

This commit is contained in:
Sergeanur
2020-05-05 18:32:46 +03:00
parent 0163a7bc46
commit 1eb817de77
15 changed files with 4 additions and 126 deletions

View File

@@ -38,7 +38,6 @@ CCullZones::Init(void)
CurrentFlags_Camera = 0;
CurrentFlags_Player = 0;
bCurrentSubwayIsInvisible = false;
#ifdef GTA_ZONECULL
NumCullZones = 0;
OldCullZone = -1;
EntityIndicesUsed = 0;
@@ -47,10 +46,8 @@ CCullZones::Init(void)
aPointersToBigBuildingsForBuildings[i] = -1;
for(i = 0; i < NUMTREADABLES; i++)
aPointersToBigBuildingsForTreadables[i] = -1;
#endif
}
#ifdef GTA_ZONECULL
bool CCullZone::TestLine(CVector vec1, CVector vec2)
{
CColPoint colPoint;
@@ -216,7 +213,6 @@ CCullZones::DoVisibilityTestCullZone(int zoneId, bool doIt)
}
}
}
#endif
void
CCullZones::Update(void)
@@ -229,10 +225,8 @@ CCullZones::Update(void)
switch(CTimer::GetFrameCounter() & 7){
case 0:
case 4:
#ifdef GTA_ZONECULL
/* Update Cull zone */
ForceCullZoneCoors(TheCamera.GetGameCamPosition());
#endif
break;
case 2:
@@ -256,7 +250,6 @@ CCullZones::Update(void)
void
CCullZones::ForceCullZoneCoors(CVector coors)
{
#ifdef GTA_ZONECULL
int32 z;
z = FindCullZoneForCoors(coors);
if(z != OldCullZone){
@@ -266,10 +259,8 @@ CCullZones::ForceCullZoneCoors(CVector coors)
aZones[z].DoStuffEnteringZone();
OldCullZone = z;
}
#endif
}
#ifdef GTA_ZONECULL
int32
CCullZones::FindCullZoneForCoors(CVector coors)
{
@@ -282,7 +273,6 @@ CCullZones::FindCullZoneForCoors(CVector coors)
return i;
return -1;
}
#endif
int32
CCullZones::FindAttributesForCoors(CVector coors, int32 *wantedLevel)
@@ -360,7 +350,6 @@ CCullZones::AddCullZone(CVector const &position,
CAttributeZone *attrib;
CVector v;
#ifdef GTA_ZONECULL
if((flag & ATTRZONE_NOTCULLZONE) == 0){
cull = &aZones[NumCullZones++];
v = position;
@@ -383,7 +372,6 @@ CCullZones::AddCullZone(CVector const &position,
cull->m_groupIndexCount[2] = 0;
cull->m_indexStart = 0;
}
#endif
if(flag & ~ATTRZONE_NOTCULLZONE){
attrib = &aAttributeZones[NumAttributeZones++];
attrib->minx = minx;
@@ -398,7 +386,6 @@ CCullZones::AddCullZone(CVector const &position,
}
#ifdef GTA_ZONECULL
void
CCullZone::DoStuffLeavingZone(void)
{
@@ -573,5 +560,4 @@ CCullZones::DoWeHaveMoreThanXOccurencesOfSet(int32 count, uint16 *set)
}
}
return false;
}
#endif
}