Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL

This commit is contained in:
Sergeanur
2020-05-05 18:32:46 +03:00
parent 0163a7bc46
commit 1eb817de77
15 changed files with 4 additions and 126 deletions

View File

@@ -64,10 +64,8 @@ public:
static void SortBIGBuildingsForSectorList(CPtrList *list);
static bool ShouldModelBeStreamed(CEntity *ent);
#ifdef GTA_ZONECULL
static bool IsEntityCullZoneVisible(CEntity *ent);
static bool IsVehicleCullZoneVisible(CEntity *ent);
#endif
static void RemoveVehiclePedLights(CEntity *ent, bool reset);
};