Use bool8 in audio code

This commit is contained in:
Sergeanur
2021-05-22 13:08:26 +03:00
parent c7821635fd
commit 1fa0116f5f
25 changed files with 1348 additions and 1350 deletions

View File

@@ -163,7 +163,7 @@ void CGarages::Init(void)
}
hGarages = DMAudio.CreateEntity(AUDIOTYPE_GARAGE, (void*)1);
if (hGarages >= 0)
DMAudio.SetEntityStatus(hGarages, true);
DMAudio.SetEntityStatus(hGarages, TRUE);
}
void CGarages::Shutdown(void)