Use bool8 in audio code

This commit is contained in:
Sergeanur
2021-05-22 13:08:26 +03:00
parent c7821635fd
commit 1fa0116f5f
25 changed files with 1348 additions and 1350 deletions

View File

@@ -142,7 +142,7 @@ void CWeather::Init(void)
ForcedWeatherType = WEATHER_RANDOM;
SoundHandle = DMAudio.CreateEntity(AUDIOTYPE_WEATHER, (void*)1);
if (SoundHandle >= 0)
DMAudio.SetEntityStatus(SoundHandle, true);
DMAudio.SetEntityStatus(SoundHandle, TRUE);
}
void CWeather::Update(void)