Struct cleanup, various fixes, enable PS2 rand
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@@ -20,12 +20,9 @@ public:
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bool m_bBeatingSuspect;
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bool m_bStopAndShootDisabledZone;
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bool m_bZoneDisabled;
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int32 field_1356;
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float m_fAbseilPos; // VC leftover, unused
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eCopType m_nCopType;
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int8 field_1364;
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int8 field_1365;
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int8 field_1366;
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int8 field_1367;
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CCopPed(eCopType);
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~CCopPed();
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