CAutomobile done
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@@ -317,6 +317,7 @@ public:
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bool CanDoorsBeDamaged(void);
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bool CanPedEnterCar(void);
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bool CanPedExitCar(bool jumpExit);
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bool CanPedJumpOutCar(void);
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bool CanPedJumpOffBike(void);
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// do these two actually return something?
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CPed *SetUpDriver(void);
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@@ -348,11 +349,12 @@ public:
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static void HeliDustGenerate(CEntity *heli, float radius, float ground, int rnd);
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void DoSunGlare(void);
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bool IsAlarmOn(void) { return m_nAlarmState != 0 && m_nAlarmState != -1; }
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bool IsAlarmOn(void) { return m_nAlarmState != 0 && m_nAlarmState != -1 && GetStatus() != STATUS_WRECKED; }
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CVehicleModelInfo* GetModelInfo() { return (CVehicleModelInfo*)CModelInfo::GetModelInfo(GetModelIndex()); }
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bool IsTaxi(void) { return GetModelIndex() == MI_TAXI || GetModelIndex() == MI_CABBIE || GetModelIndex() == MI_ZEBRA || GetModelIndex() == MI_KAUFMAN; }
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bool IsLimo(void) { return GetModelIndex() == MI_STRETCH || GetModelIndex() == MI_LOVEFIST; }
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bool IsRealHeli(void) { return !!(pHandling->Flags & HANDLING_IS_HELI); }
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bool IsRealPlane(void) { return !!(pHandling->Flags & HANDLING_IS_PLANE); }
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static bool bWheelsOnlyCheat;
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static bool bAllDodosCheat;
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@@ -363,6 +365,7 @@ public:
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static bool bAltDodoCheat;
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#endif
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static bool bHoverCheat;
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static bool bAllTaxisHaveNitro;
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static bool m_bDisableMouseSteering;
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static bool bDisableRemoteDetonation;
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static bool bDisableRemoteDetonationOnContact;
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