CAutomobile done
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@@ -86,7 +86,7 @@ CExplosion::GetExplosionPosition(uint8 id)
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}
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bool
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CExplosion::AddExplosion(CEntity *explodingEntity, CEntity *culprit, eExplosionType type, const CVector &pos, uint32 lifetime)
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CExplosion::AddExplosion(CEntity *explodingEntity, CEntity *culprit, eExplosionType type, const CVector &pos, uint32 lifetime, bool unk)
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{
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CVector pPosn;
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CVector posGround;
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